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Johnny Anarchy

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Everything posted by Johnny Anarchy

  1. spent a pretty good deal of time talking with ruin about this yesterday.. here's my thoughts. tanoa, all-be-it a great map, will eliminate some of your already existent player-base. you have a LOT of people on the regular A3 server who haven't had the opportunity or affordability to purchase the Apex DLC. there's 27 maps between epoch and exile that are free via A3Launcher or Armaholic, my suggestion would be to use one of those just so it's available to everyone who's interested in playing. there's also a TON of content available in both to make the server unique. my suggestion would be something along these lines: a map of your choice that stresses apocalyptic survival, and yes... there's zombies. (there's other mods aside from ryan's z&d... zombies shouldn't be able to flip over cars or chase after you with usain bolt speed.) players start with absolutely nothing... (think rick grimes in TWD) free-spawning world loot, but nothing extremely crazy like military weapons, those will have to be earned through missions. (example: an AI weapons cache in a building that has to be raided floor by floor, which will stress tactics and teamwork.) there are no tanks, no artillery cannons, minimal aircraft, etc... let's face it, the only people rolling around in armed striders during the apocalypse would more than likely be military. vehicles like that should be EXTREMELY difficult to come by, if at all. a crafting system similar to either epoch or exile, so players can build their own base/items through work or through missions. (example: AI are manufacturing concrete/wood parts for themselves, giving you the opportunity to steal them.. AI are manufacturing ammunition, giving you the chance to steal it.) to an extreme angle, the server could be made semi PvP/RP, which would give players the opportunity to choose survivor or OpFOR. (this is just an idea, as i'm a fan of PvE.. but this may enable the whole idea of whitelisting the server.) many of the scripts are already available, but would require some tweaks to get them where we want them. these are just a few of the ideas i bounced off of ruin in the hour or so long convo we had yesterday in TS. if you'd like to hear more, feel free to find me in the TS... i'll be happy to explain further. - Johnny
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