Hi, I'm Sam and I am very new here... LOL. However, as I have made this my ARMA 3 home, I thought I'd chime in. First one post I want to reply to, the one regarding the loot spawn. I for one like the loot spawns the way they are, its helpful for bambis when they first get in game. Any way, I enjoy exploring and finding loot in buildings is kinda the reward for that exploration. As for the server wipe, I understand, but wouldn't it just be easier to set up a rule that if players are not active, say log in at least once every three months, their bases are forfeit and deleted. This way not every one is forced to start over when people go awol and clutter the server with empty bases.
The next suggestion I'd like to make is a vehicle limit. I say no more than 1 ground combat, 1 air combat, 1 repair, 1 fuel, 1 ground storage and 1 air storage/lifter. Six should be more than enough for any one person. This should also help take the strain off the server. And for those in groups, limit it to 1 repair and 1 fuel per group. No reason they cant share, I mean I'm in a group and we had no issues sharing amongst our selves. Especially with a number code and not a physical in game key.
I would also suggest changing the AI slightly. Roaming/spawning AI should be limited to specifically Military areas up to x distance from military areas. Mainly because, if you have say 12 players on, and each player ends up causing a 5 man ai team spawn on them, that's 60 ai units that's now bogging down the server, plus the pre-existing roaming ai. That's gonna create lag. But if, instead, you only have random ai spawn when players enter military loot areas, then you may limit the AI spawn to like 20 ai, and save the resources the other 40 ai would have used. And instead of having a bunch of roaming ai all over, have one roaming ai vehicle that is set to go all over the map, and one roaming ai helli that does the same thing, and then limit the others to a path near military locations.
As for the starting poptaps after the wipe, I'd say 250,000. Most of your players have spent well over that on vehicles and bases parts and if they are going to start over, 250,000 would be enough to give them a good couple vehicles for missions and to get a base going. Just my two cents.
Also you had a note up for coders/scripters. Ive done a lot with Arma 2 so Id be willing to take the time to learn the Arma 3 script and help if you still want/need?