Jump to content
Old Guys Gaming
Search In
  • More options...
Find results that contain...
Find results in...

flybynighter

Senior Member
  • Posts

    45
  • Joined

  • Last visited

  • Donations

    0.00 USD 

About flybynighter

  • Birthday 01/01/1995

flybynighter's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. I was just talking to a new player on teamspeak named knuckles, he made a lot of good point about little things that could be changed.for example the gun trader in Tims triage is messed up,(pistols listed twice, only ammo for pistols and single shot rifles available). and there is no overpoch dealer. so the nearest one is deltas, half way up the map. Also at Heinrick's trader, there is a cop trader outside the epoch gun traders tent that's the same as the one in tims, and serves no real purpose. When looking at the trader marker colors, you would think that they would both be the same (Heinrichs and Tims) being green and deltas and troublesims being red would be different. Maybe get an overpoch trader and a normal gun and seperate ammo trader like at Hiens for Tims place. Also change the map marker for deltas to green, troublesims could stay red, because he sells helicopters there. knuckles even said himself, alot of it could be considered nitpicky, but for a new player coming to the server, or dayz for that matter this could cause frustration and to just walk away and find another server. And jasonf, we do have the red crosshatch missions same as the old server which are pretty easy, no mounted guns, and 6-15 AI depending on the mission.
  2. Here's my thoughts on this, Right now we have a fairly small but regular player base of 5-6 people, if we swap to PVP, will they stick around or will we be starting over fresh, again? Personally I'm not a fan of PVP and joined here because it was PVE. if I were new to a PVE server and they swapped, I would be gone. I like the idea of going back to Cherno, as the mountains in Napf make missions very difficult. I have no experience with other maps, so I can't comment on them wither way. I think we would have to offer some form of compensation for those on the server now with bases built. That's just my opinion thus far. I am sticking with the server either way so whatever you guys choose is fine with me
  3. We have a great server now as was said, and for a while there was always at least 5-6 people on after we switched, but the lack of continuity and things to work for (5k humanity isn't hard to get, and there is no shortage of cash on the map) is a big killer IMO. Maybe listing all the scripts in the title for the server select screen will help? I have been asking players on the server and for ideas, and one guy mentioned about groups, apparently you can group up and see each others markers on maps. not sure how that works. Not sure what else, but I will keep probing for anything that may help
  4. There has been a few new players popping up here and there, maybe implement a super hero trader again to give players something to strive for beyond 5k humanity?
  5. Good of you to think of all of us in this situation, instead of just shutting it down, shows your character and the fact you actually care for the community you have created. Thank you.
×
×
  • Create New...

Important Information

Terms of Use & Privacy Policy


This website is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA, DAYZ and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s.