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Phoenix

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Posts posted by Phoenix

  1. Pheonix wrote

    "I don't know without a greater more definitive understanding of what exactly the lag issue are its hard to say.

    ARMA been around a long time chances are good that the reason that caused LAG in the past are the same today. DO how was it handled in the past."

    The lag issue is the same as it always was, Arma2 was the same, Arma4 will be the same.

    Bohemia Interactive is the problem.

    Their programing is suprisingly ameturish for a company with thier success and age.

    But aside from thier failings the Arma games were designed to be single player offline only. A co-op feature was added later as an afterthought.

    They dont host thier own servers because its not ment to be an online game.

    It was never designed to do what we are making it do.

    The DayZ mod, Epoch, Exile people, working out of their moms basements, have done an excellent job cobbling together mods that make it work online with some limited success.

    Conspiricy theorists say many of the Arma3 patches dont actualy fix anything, they are designed dliberatly just to break exile/epoch for a day or two. Whether or not thats truei have no idea, just what i read on their own forums. They also say that Bohemia band around these rediculous rules such as no donator perks or we shut you down. I havent looked into the laws myself but they say bohemia would have no legal standing to do that. We are playing a game we payed for on our own privately owned server, they have no legal grounds to interfere in any way.

    So why all this hostility from them? why dont they want us playing thier game in a slightly different way to intended?

    As im sure most of you know, i am from the world of true MMO's, things like Everquest and Warcraft. Thier staff are way older far greater in number and trained over decades to produce the worlds leading MMO's. Sony and Blizzard have the financial power to do it right and do it on a truley massive scale.

    They dont have a dedicated server like we have, they have a towerblock for a server and hundreds of staff working round the clock to babysit it.

    Their severs are designed to handle hundreds of millions of players similtaneously. Even on my PC i get fps of 100+ and no drop when im standing at the bank surrounded by 70,000 other players on a saturday night.

    Some years back when NASA were wanting to upgrade thier server, they went to the Everquest people at Sony to ask thier advice.

    So there is a little perspective for you.

    I am genuinly suprised that they got Arma working as an MMO at all, and shocked that Fps is in double figures nevermind 30+

    Once again, the eye can biologicaly see 22.5 FPS, which is why film is in 24fps and TV in 25fps. anything above 22.5 is a waste. The trouble is maintaining 22.5 when you start to move fast or explosions start to go off.

    Idealy when they started this whole thing back with Dayzmod they should have picked a game that was already designed to be an MMO. Something like Battlefield Dayz.

    Given what we are working with there is only so much can be done. Our FPS is the same as other comparable servers.

    Ultimately the buck stops with bohemia interactive.

    Bohemia Interactive is the problem.

    Thanks for your reply.

  2. My View.

    Since I basically own nothing A wipe does not bother me. As for caps 100K is fine but I go with nothing, half the fun is climbing the ladder, and the risk of being thin on ammo and gear and gambling to make your situation better.

    However many with a lot more time in server than me would disagree. so in deference to them 100K is about right 250K is more than I have now! and with prices as they are I don't need to run missions etc unless I want to. I can easily survive gunning AI on death road. So I've reached infinite survival. esp since I keep all my cash when I do get killed.

    I guess we need to get a stronger vision as to what type of game play is desired on the server. I am sure you guys have/had one. What is it?

    I think there needs to be a Spawn point in the far NW of the map. Its completely deserted out there and if you die out there it a hell of a job getting back to your body. Making life easier out there would probably spread out the load away from death road and really the only trader used. How about removing that trader and place it in a true geographic center. (Note I've no idea if this is possible. )

    That is something that has not been proposed. It may naturally spread everyone out. and at least reduce localilzed frame rate issues.

    Vehicles should unlock in say 17 days, long enough for a two week vacation.Then they are fair game to be recycled and De spawn in 20

    bases should decay and be gone in the same time frame if not cared for.

    Make base building more organic (as corylus has suggested will probably make them smaller, and fewer)

    Limit the number of pieces per base. DP helped a lot with this, but it appears "the break it you bought it" of it has made things worse. Now we have more Arma buildings than ever AND all the wood parts to protect the 20K investment.

    I don't know without a greater more definitive understanding of what exactly the lag issue are its hard to say.

    ARMA been around a long time chances are good that the reason that caused LAG in the past are the same today. DO how was it handled in the past. I've never seen an ARMA server wiped.

    I'd try a measured approach before wiping.

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