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Phoenix

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About Phoenix

  • Birthday 01/14/1967

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  1. I don't think AI will ever be good enough player though sure.
  2. you are a cruel man. Perhaps an area on the map would be nice. Its a big map.
  3. My View. Since I basically own nothing A wipe does not bother me. As for caps 100K is fine but I go with nothing, half the fun is climbing the ladder, and the risk of being thin on ammo and gear and gambling to make your situation better. However many with a lot more time in server than me would disagree. so in deference to them 100K is about right 250K is more than I have now! and with prices as they are I don't need to run missions etc unless I want to. I can easily survive gunning AI on death road. So I've reached infinite survival. esp since I keep all my cash when I do get killed. I guess we need to get a stronger vision as to what type of game play is desired on the server. I am sure you guys have/had one. What is it? I think there needs to be a Spawn point in the far NW of the map. Its completely deserted out there and if you die out there it a hell of a job getting back to your body. Making life easier out there would probably spread out the load away from death road and really the only trader used. How about removing that trader and place it in a true geographic center. (Note I've no idea if this is possible. ) That is something that has not been proposed. It may naturally spread everyone out. and at least reduce localilzed frame rate issues. Vehicles should unlock in say 17 days, long enough for a two week vacation.Then they are fair game to be recycled and De spawn in 20 bases should decay and be gone in the same time frame if not cared for. Make base building more organic (as corylus has suggested will probably make them smaller, and fewer) Limit the number of pieces per base. DP helped a lot with this, but it appears "the break it you bought it" of it has made things worse. Now we have more Arma buildings than ever AND all the wood parts to protect the 20K investment. I don't know without a greater more definitive understanding of what exactly the lag issue are its hard to say. ARMA been around a long time chances are good that the reason that caused LAG in the past are the same today. DO how was it handled in the past. I've never seen an ARMA server wiped. I'd try a measured approach before wiping.
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