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Pete

Lifetime Donator
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Posts posted by Pete

  1. A while back I presented this, and it has been approved. SO, I'm posting it here to see if anyone is intrested:

     

    Arma Battleship
    - Award to winner is the combined $ from buy-in and vechs
      not destroyed
    Event is played as battleship is normally played.
     -setting is with players in a location wher ther is a hill
     infront of the players obscuring target locations.
     Players are allowed to set up pieces
     (various vechs, variying in value (as in battleship)
     in a resonably sized area. Artillary will be used for the
     engaement. Admin will observe and if nessary confirm hit/miss/destroyed.
     continues untill one teams vechs are compleatly destoryed.

     i was hoping to find a way to take advantage of the
     existance of artillry being usable in the game but still
     in a controlled environment
     
    -the inclusion of the term 'direct hit' to help assist targeting
    and progression to a destroyed vech.
    -the event of a tie will result a refund of $ only.
     
    co-ords for mission are away from player bases and mission spawns
    205068 shooting plat (this puts arty comp on 'close' for smallest dispersion abt 1500m)
    TarAr-b  194058, 195056   (two corners of a 200x200 grid)
    TarAr-a  190074, 192077
     Players will b encouraged to set waypoint marks to aid in ther setup
    2 x 2 player teams
     1 shooter
     1 defence spotter (D-hit, Damaged "vech(s)", miss, u sunk my Lada...)
     1 spotter vech Humvee er somthin (ability to survey TarAr)
     1 Scorcher per team
     20 shots per team (HE) then spotters switch for a guided sudden death type thing
    Vechs
     Strider HMG
     Van Fuel
     Ammo Hemmt
     Lada
     Ikarus
     A6 Escort ('il bird)
     Taru
     Repair Tempest
     BTR - 60
    Buy in is 100k per team
    looser can keep all destroyed vechs
    • Upvote 2
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