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HockeyBear82

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Posts posted by HockeyBear82

  1. As far as reputation gear, Exile was designed to be a survival pvp mod.  If you want to change the story of a prisoner being halo dropped onto an island you can, it is just a video game, but I was basing my opinion off of the details.  Spawning onto the ground fully equipped and now you have a totally different game and experience, do you understand what I mean?  The reason why I say that is once you have 500k rep you are no longer afraid to die because you are just magically given gear to start off with when before you dropped as an actual bambi and were afraid and vulnerable.

    Why would Task Force radio put people off?

    So, you are saying that adding content or downloading additional options is not okay or good for the server right now?

    I don't understand the logic behind saying that one server has a mod, therefore the other server doesn't need that one.

    The reason why I asked about casings, blood mods and sounds is because it is those little details that make a game great.  Little details add up very fast to create a very immersive experience.

    Even if the server was only running Exile, if you installed JSRS, enhanced soundscape, task force radio, bullet casings, blastcore, blood mods, enhanced movement, repelling and advanced towing/slingloading, it would create such a different experience for everybody especially with roaming ai turned on.

    You could turn CUP off and have all of those running and it would still be a very cool server.

    But this is not my server, so if you do not want to run any of these, that is fine, I am not trying to start a problem, they were just suggestions.

  2. 15 minutes ago, Johnny Anarchy said:

    i feel that if we leave it to a vote, we'll never get night because people are pussies about night-time.

    prepare for perpetual day.

    this is what I wanted to say lol

    • Upvote 1
  3. What about a 6 hour cycle?  { 4 hours of day(1 reset) } { 2 hours night ~ 2 hours of day(1 reset) } { 2 hours of day ~ 2 hours of night(1 reset) } { 4 hours of day ect ect ect?    I voted NO myself

  4. 50 minutes ago, Mr. G said:

    Happy to hear things are working there.
    I was just talking out of experience and what I would probably do too if I needed to do something that required more light.
    As I said I like night, but it's easy to fall into tentations ;)

     

    IMHO an entire reset of night would be too much. I'd like to have an hour or so of night per reset. Maybe twice.
    An entire reset at night is too limiting for people that don't have too many hours to spend playing.
    It would also mean that at a certain time of the day it would be always either day or night on the server.
    And if someone (like me) could play only at those times of the day then they would get always day or always night on the server.

    Doesn't really matter considering everybody is always voting day 90% of the time now.  It will never be night longer than 10 minutes again because of this voting system.  I think people talking about an entire 4 hour period of night is "too limiting" is just a cop out excuse, but that is just my opinion.  They might as well just make it a day server now.

  5. A couple of us were talking about an idea where the server runs on a 12 hour or 24 hour day~night cycle.  A 12 hour cycle would make two resets day time and one of the resets night and if it were a 24 hour cycle you would just double it to 4 and 2.  This way it would either be day for the entire reset or night.

  6. Exile

    12 to 24 hour day/night cycle so we can get rid of vote day/night

    Bring back the HALO spawn drops in Exile as you were intended to be dropped in with nothing* since we were intended to be dropped in with minimal supplies maybe we could get rid of the magical reputation gear

    Virtual Garage with no limit or high limit

    Pretty please JSRS maybe even coupled with ENHANCED SOUNDSCAPE because it is so very awesomesauce

    SPEC4. GEAR

    TASK FORCE RADIO would be very cool

    there is a mod on steam that has the guns drop cartridges called BULLET CASINGS*

    ADVANCED SLING LOADING

    BLASTCORE is awesome, makes explosions actually look and feel like explosions

    RHS as much RHS as possible because it is awesome

    ADVANCED TOWING

    ADVANCED URBAN REPELLING or the other REPELLING mod

    ADVANCED MOVEMENT

    IRON FRONT 1944 the weapons look great

    USAF?

    BLOODLUST some sort of blood mods would be nice

    BNAE is pretty cool too... LAPUA for X8... check it out X, different versions of the LAPUA

    I have been playing on a server that has a lot of these mods plus a bunch of other mods with missions, with town invasions, with a holy crap ton of roaming AI vehicles(militarized and very dangerous) as well as random spawning GI roaming AI so I know it can be done :)

    BTW, I know somebody who coded his own server and he offered help a while ago.  I asked him if he wouldn't mind helping me with coding, he seemed like he wouldn't mind helping.  If any of the Devs need help with coding I could talk to him and get you all in touch with each other.

    • Upvote 3
  7. Exile

    Pretty please JSRS maybe even coupled with ENHANCED SOUNDSCAPE because it is so very awesomesauce

    SPEC4. GEAR

    TASK FORCE RADIO?

    ADVANCED SLING LOADING

    BLASTCORE is awesome

    RHS as much RHS as possible because it is awesome

    ADVANCED TOWING

    ADVANCED URBAN REPELLING or the other REPELLING mod

    ADVANCED MOVEMENT

    IRON FRONT 1944 the weapons look great

    USAF?

    BLOODLUST some sort of blood mods would be nice

    BNAE is pretty cool too... LAPUA for X8... check it out X, different versions of the LAPUA

    I have been playing on a server that has a lot of these mods plus a bunch of other mods with missions, with town invasions, with a holy crap ton of roaming AI vehicles(militarized and very dangerous) as well as random spawning GI roaming AI so I know it can be done :)

    BTW, I know somebody who coded his own server and he offered help a while ago.  I asked him if he wouldn't mind helping me with coding, he seemed like he wouldn't mind helping.  If any of the Devs need help with coding I could talk to him and get you all in touch with each other.

    • Upvote 1
  8. You could make a pvp/pve server. Inside military zone walls and in specific designated/created zones pvp will be allowed. Outside those zones it would be strictly pve. This would actually add balance to the game as it would be a risk vs reward situation entering such zones. Start with nothing but a compass and maybe a bottle of water. More spawn/drop locations. Please no magical ATV/bike spawning. Items should be well balanced. For example, a TWS is a very very over powered accessory, how about making it a reputation buy? Make acquiring vehicles difficult, but making armed vehicles even more so. If this is the apocalypse, food should be expensive and harder to find/scavenge/buy. Something like a watercooler should be a rep buy. Building materials other than wood should be a challenge to acquire, but not impossible. Missions should be a good way to acquire these materials. Certain Weapons and accessories(Nightstalker, LRPS, 12.7mm Lynx, Nightvision, Protective equipment etc etc) should be very expensive to purchase, where as something like a sting 9mm should be fairly cheap, but lets not forget that this is a SHTF situation so everything is going to have a price. Lets not just give things away. I'm not a big fan of zombies unless they are slower and aren't spawned in gobs every 2 minutes inside a particular zone. Acquiring things like a Tank should be next to impossible to acquire but cost a stupid amount of rep as well as a stupid amount of tabs.

    Not only should the items in the game be balanced, but the environment needs to be balanced as well. I believe that roaming AI should be dangerous. It would give people an incentive to save up for launchers and use them more often as hiding in your hunters or striders would just be foolish and less likely since attaining an armed vehicle would be very expensive. I like the Idea of a very low chance of a Gorgon spawning, but higher chances of jeeps, urals, hemmts, offroads being the higher percentage spawns. Have to have BTRs and Marshalls spawning in as well. If you don't feel like it is going to be dangerous to go outside of a safe zone then the environment is dull and stale. I do like the idea of roaming AI helicopters even with a small chance to spawn one with a rocket pod, but nothing with missile capabilities. Lower chance for town invasions to spawn as this will help with memory dumps. Statics should be for special events and usually disabled as they cause severe memory issues.

    The AI should be dangerous up close and aggressive from any distance. They should have a tough time acquiring targets from longer ranges if at all passed a certain range but be quick to acquire targets up close. No more 2nd shot head shots from 1200 meters away. If you made it very difficult to acquire the tools to snipe with the ammunition being very expensive it would keep the game balanced.

    The AI should not spawn with any kind of target locking explosives, they should be LOS(line of sight) launchers, but X-8's idea for mines inside town invasions was a good one. I think that is enough for now, I'll add more to this later.

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