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An idea for an admin event.


Pete
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A while back I presented this, and it has been approved. SO, I'm posting it here to see if anyone is intrested:

 

Arma Battleship
- Award to winner is the combined $ from buy-in and vechs
  not destroyed
Event is played as battleship is normally played.
 -setting is with players in a location wher ther is a hill
 infront of the players obscuring target locations.
 Players are allowed to set up pieces
 (various vechs, variying in value (as in battleship)
 in a resonably sized area. Artillary will be used for the
 engaement. Admin will observe and if nessary confirm hit/miss/destroyed.
 continues untill one teams vechs are compleatly destoryed.

 i was hoping to find a way to take advantage of the
 existance of artillry being usable in the game but still
 in a controlled environment
 
-the inclusion of the term 'direct hit' to help assist targeting
and progression to a destroyed vech.
-the event of a tie will result a refund of $ only.
 
co-ords for mission are away from player bases and mission spawns
205068 shooting plat (this puts arty comp on 'close' for smallest dispersion abt 1500m)
TarAr-b  194058, 195056   (two corners of a 200x200 grid)
TarAr-a  190074, 192077
 Players will b encouraged to set waypoint marks to aid in ther setup
2 x 2 player teams
 1 shooter
 1 defence spotter (D-hit, Damaged "vech(s)", miss, u sunk my Lada...)
 1 spotter vech Humvee er somthin (ability to survey TarAr)
 1 Scorcher per team
 20 shots per team (HE) then spotters switch for a guided sudden death type thing
Vechs
 Strider HMG
 Van Fuel
 Ammo Hemmt
 Lada
 Ikarus
 A6 Escort ('il bird)
 Taru
 Repair Tempest
 BTR - 60
Buy in is 100k per team
looser can keep all destroyed vechs
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Hell yes! Maybe it could be done in in water perhaps? like boats scattered between main-land and where paradise island spawns and one of each artillery on each side? just a thought! :) Love the idea and will be looking forward to participating! 

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