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Raginwald Artor

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Raginwald Artor last won the day on March 9 2019

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  1. DETAILS This Event will occur at 8pm EASTERN on 14 JUL 2018. ALL OF THE DETAILS ARE THE SAME AS THE ORIGINAL WITCH SIEGE with the following exceptions: SHOULD THE SIEGE FAIL - the witches will be buoyed with power, and there is the potential that the Dark Father will be able to manifest in physical form within the realm (this is a bad thing...) The Dark Father is a magnitude of evil far beyond the witches. THE ONLY DEFENSE IS TO HAVE AN ACTIVE SHRINE BURNING IN YOUR CLAIM (fueled by god's favor). MARBLE IS USELESS AGAINST THE DARK FATHER. If the Dark Father is present during a raid - the witches accompanying him will be immune to Marble as well, and will be able to pass across it. CLOSE Good hunting, and please toss us feedback!
  2. DETAILS Stop the rite! The Witches, swelled with unholy power, are attempting to complete an arcane rite in a dingy swamp that will render RAW MARBLE INERT. Choose a side! Players may defend the witches or attack them. Lucrative! Loot is available for whichever side you choose to back. DEFENDING THE WITCHES - will give you rewards of Dark God's Favor, as well other heaps of rewards, and bounty per Attacker head. ATTACKING THE WITCHES - will give you God's Favor per dead witch, as well as rewards for each Witch head, Defender Head, as well as the loot held on the Witch Bodies themselves. There will be more blood! This will be a full PVP event, siege equipment is permitted. They'll never stop coming! The Witches will continue re-spawning as long as the floor lamps remain lit on the graves at the event site (in the swamp) The stroke of 8! This event will begin at 8PM EASTERN, 06 JUL 18. Game over Man! If this ritual is not stopped, MARBLE WILL BE USELESS AGAINST THE WITCHES. it will provide no defense against the witches, period. SEQUENCE At 8PM EASTERN - the witches will begin their "RITE", this will consist of lighting 4 "pyres" within the event site. The 4 "Pyres" will burn for 60 minutes from the time they are lit (duration of a signal fire). To STOP THE RITUAL, players must DESTROY ALL 4 PYRES (structures and signal fire). To PROTECT THE RITUAL, players must DEFEND ALL 4 PYRES. The Signal fires MUST BURN OUT ON THEIR OWN, and the Pyres must survive for 60 Minutes. At the end of 60 minutes, if any PYRES are still present, the RITE will have succeeded. CLOSE Good hunting to everyone, remember, the Dark Father is still amassing power underneath the Dark Mountain - so if the players are unable or unwilling to stop them, things will only get worse! *chuckle Rex
  3. DETAILS The event will begin at 8pm EASTERN on Saturday 30 JUN 2018. This will be a siege event, siege equipment is permitted (and necessary) to breach the walls of the prison. This event will be full PVP - players must be prepared to die during the course of the event (it will not be easy). The full range of defenses will be utilized by the defenders, siege equipment, traps, etc. This will be the first of a two part event. Rewards will be in two forms: IF ATTACKING THE WITCHES - loot will be on the bodies of witches and secreted around the prison entrance. Witch and Defender Heads will also be worth a reward. The relic weapon will drop off of one of the witches if killed by a player. IF DEFENDING THE WITCHES - loot will be granted in the form of dark gifts provided to the successful defenders, as well as a reward per Attacker head acquired. IMPORTANT - there is a specific weapon that MUST BE LOOTED to unlock the 2nd part of the event. This will be in the form of an exceptionally crafted weapon, named for the witch that crafted it. If this is not acquired, then entry into the 2nd part of the event site (at a later date) will not be possible. IMPORTANT - if this ritual is NOT STOPPED successfully then the witches will continue to grow in power, and if the ritual is completed the sisters of hell will be free to roam the land, phasing in and out of walls, and harvesting the souls of the unworthy at whim in a dark tide of horror.
  4. DETAILS This will be a LIVE weapon tournament! (there is a chance players will die) RULES Brackets: 1v1 (single-elimination) 2v2 (pairs formed out of what we have) Group vs Group (2 sides) THE BATTLE ROYALE (Last warrior standing) Tournament occurs in the RED SANDS ARENA Equipment: T2 Armor (player provides) Weapons of your choice (player provides) Preps, potions & poisons ARE ALLOWED Prior to the duel - combatants will agree if the match is to the death or until someone yields. REWARDS 1v1 *All Participants Will Receive 5 Silver coins (you must participate in a match) *First Place Will Receive 10 Gems & a set of T3 Q60 Armor *Second Place Will Receive 5 Gems *Third Place Will Receive 1 Gem 2v2 1st place team will receive 5 gold coins each. 2nd place team will receive 2 gold and 5 silver coins each. 3rd place will receive 5 silver coins each. Group vs Group 1st place will receive 2 gold coins each 2nd place will receive 1 gold coins each. BATTLE ROYALE Winner will receive 1 PIECE OF ROYAL ARMOR Q60 (player choice), and 1x Q100 Weapon (player choice) Note - we'll vote on "MVP" of the tournament - that person will receive a special prize!
  5. DETAILS This will be a LIVE weapon tournament! (there is a chance players will die) RULES Brackets: 1v1 (single-elimination) 2v2 (pairs formed out of what we have) INTRODUCING THE BATTLE ROYALE (Last warrior standing) Tournament occurs in the RED SANDS ARENA Equipment: T2 Armor (player provides) Weapons of your choice Preps, potions & poisons ARE ALLOWED Prior to the duel - combatants will agree if the match is to the death or until someone yields. REWARDS *All Participants Will Receive 5 Silver coins (you must participate in a match) *First Place Will Receive 10 GEMs & a set of T3 Q60 Armor *Second Place Will Receive 5 Gems *Third Place Will Receive 1 Gem THE WINNER OF THE BATTLE ROYALE WILL RECEIVE 1 PIECE OF ROYAL ARMOR OF THEIR CHOOSING & 1xQ100 weapon! (player's choice)
  6. DETAILS Players will see a claim pop up on the live-map indicating the event location in its name. At the time indicated in the subject line (2000 EST 08 JUN 2018) - the monument will be removed. The caravan will be free for looting - provided would-be plunderers survive whatever is left of the wolf-pack, or any explosives that sympathetically detonate due to the fires that are raging, or the crazed driver (should he have won his fight with the Alpha). If the driver has survived his fight with the wolf, he may be rescued (moved to a friendly claim monument) for a reward. The driver has been stranded, wounded and starved (and maybe partially eaten) - so to calm him down enough so that he can move and be rescued you will need to accomplish the following: Provide Q80+ food items to give him energy to move with you. Provide an alcoholic beverage to calm his nerves (he only likes spirits - the wrong type will make him an angry drunk) Be given a few bandages to bind his shattered chest, and mauled flesh. The driver can also be executed (he is an unsavory character with a shady past) and his head can be turned for a much LARGER REWARD. RULES Normal server rules apply (open PVP event) Siege Equipment may be used at/against the event site ONLY (same as a resource node) There will be no overt GM involvement other than the survivor (if he survived) (though they'll be watching) EVENT SPECIFIC RULE - whichever individual is perceived to use the "best" RP during the event will have 1 gold coin deposited into their inventory by a GM (via RCON). Good luck! REWARDS Caravan Loot 50 warfare kits (assortment of small/med/large) 400 Q80 Fire arrows 300 Naptha Q80 150 Naptha Pots Q80 Currency (50,000) 200 Explosives Q80 assorted other supplies//ammunition Rescued Survivor 30,000 reward location of a secret stash (value is secret....) Executed Survivor Head is worth 60,000
  7. until

    I'm in - will be a photo finish as I am working tomorrow.
  8. See forum post.
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