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Posts posted by Popeye
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Hello all dear friends! To all whom is may concern Popeye is back in the grind. Hope to see all my pals playing!
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What server?: Arma 3 Exile Malden PvE
What happened?: Not sure if it has been purposely disabled or just doesn't work but I've noticed defibs aren't working?
How long?: Creation
Extra notes: Multiple people have noticed
Replication: Yes
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What server?: Arma 3 Exile Malden PvE
What happened?: AI raid groups spawning in my house, either that or they travel through my walls but end up right in the middle all at once.
How long?: Noticed a day ago
Extra notes: The raid group message will pop up and if its on me i wont know until im already dead. once I sat in a corner to make sure i wasent being crazy and just leaving a door open and sure enough all three spawned right in the middle of my house.
Replication: Yes
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On 7/4/2017 at 4:40 PM, Dane said:
1. Will be fixed at the 8PM restart on 7-4-17
2. Known issue that happened last night, wont happen again
3. Working as intended zombies have a 2 meter attack range
4. Can you elaborate more on this? Does it go to the driver of the vehicle it was last in? Or a random driver in the area?
Thanks for the feedback Dane and to elaborate on #4 it goes to the driver of the vehicle that the crate was pulled out of, but only sometimes. Ive sold some 6 crates so far although most by myself and I noticed it once when I was running with someone else. Also heard it happen to a couple of gents over ts but couldn't tell you who.
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I understand there has been some annoyance for nobody utilizing the forums for bugs so I shall start the trend! *Hopefully*
1. Spawning in with no ammo for your gun type
2. Base items despawning (Doors with code locks, wooden crates full of loot, just the things that have affected me personally)
3. Not sure if it is a fix or not but zombie hit boxes? Not sure if that's how i should put it but it seems zombies are attacking you and your vehicle from quite the distance
4. Money from crates sometimes goes to the driver rather than the seller.
I will post more if I find them but for now Id like to thank Dane for a great job on the server!
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21 minutes ago, Troublesim said:
Old Guys Gaming now has a Malden Server. We have replaced the PvE Exile Reborn Server. The mods themselves are the same, (Exile and Zombies and Demons). Sorry if you enjoyed the Reborn Server we still have the PvP Reborn Server up if you still want the Reborn fix.
Special thank you to Dane for all his hard work, if you experience any bugs with the new server please submit the bug tracker form and if you have any suggestions please put it in the relevant forum.
Regards Troublesim
So excited! good job to all!!
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ZCP
in Suggestions
On 7/2/2017 at 11:33 AM, Troublesim said:Update on installing it, is on the list to be added, few things ahead of it (LiF fix and Server 2 installation) Then it should get added unless I get a free afternoon
Woop!
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ZCP
in Suggestions
8 hours ago, Johnny Anarchy said:i'd love to hear the reasoning behind the singular 'No' vote.
I think they just hate me Johnny
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8 hours ago, Troublesim said:
A COMMUNITY MEETING IS TO BE HELD ON FRIDAY 30TH JUNE AT 18:00 CST (19:00 EST 00:00 BST)
Ill try and make it for the Arma 3 meeting.
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ZCP
in Suggestions
5 hours ago, Colin said:As many as Troublesim , Dane and X8 think it needs, they are the guys that look at the pro's and cons of each Mod that goes on the servers. Be patient there are other servers in OGG that need tending to atm 😁
P.S Spread the word on the server, the more that know the more votes it will hopefully get.
Trying to spread it as best I can!
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ZCP
in Suggestions
1 hour ago, Troublesim said:Going to start Polling it if it gets enough votes like the sell crate we will implement it so spread the word.
Sounds good!
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ZCP
in Suggestions
8 hours ago, Colin said:That could be a good one, tried a couple on reborn and they are hard!! Something that the Devs should look into.
Is it not something you all could control?
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ZCP
in Suggestions
I love, love, Love the ZCPs on the reborn server. Is there any way it could be implemented on the PVE? either by just adding it or maybe replacing the town invasions so not to much is taking up space or what have you?
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I understand on all accounts/opinions here. The reason it was brought to the forums is I've seen it work very well other places. Not to say Ive seen or had any trouble getting ahold of anyone but Ive also noticed that you all are needed damn near 24/7 and it can be a pain in the rear. On the other hand, I can concur what johnny said is very true with the "trimming" of the roster. Heck Ive even seen admins ive never met before join ts a few times.
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Now this may seem like a weird one but its a thought. I know we have wonderful and helpful admins but I understand being one can be a pain in the ass 110% of the time (As I was one on another server). How about having a few moderators? People with less powers than the admins but also having the abilities to help players with certain things to take the load off of the admins. If the mods cant fix it they will talk to the admin of choice rather than having a random player pulling one of our admins who could be doing something else at that time. I understand a few of them do way more than just admin the servers, whether it be personal, coding, forum modifications or what have you. So I'd think it would be a good idea. Maybe only allow the mods to teleport and kick/mute players? The simple things again just to take the load off.
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Hell yes! Maybe it could be done in in water perhaps? like boats scattered between main-land and where paradise island spawns and one of each artillery on each side? just a thought! Love the idea and will be looking forward to participating!
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Id love to see more options for premium vics!
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4 hours ago, Johnny Anarchy said:
love the suggestions guys... keep 'em comin!!
here's what i know pertaining to what you guys have put forth.
bicycles - they spawn randomly, which i know can sometimes be in the middle of the road.. which leads to problems, because they're considered static objects/vehicles until a player enacts with them. i think the most direct cause of action would be to do away with them completely, but that would also hinder new players who have no way of getting around. something we can do a poll on or chat about for sure.
spawn kits - trixie and random hero put a TON of work into these, so i'd hate to see that 'go to waste'. i think maybe some revision of the kits themselves would benefit players. granted the map IS full of loot, and it's not a difficult process to gear up, i think that doing away with them completely would be an error.
static ATs - you're always going to run into players who 'exploit the system' with unlimited ammo, doesn't matter if it's an AT launcher or a Kamish. i know that this topic WAS discussed at our meeting earlier this month, and we're working on that 'happy medium' level of play on a daily basis. having said that and not knowing how to make arma NOT recognize statics as vehicles, we may be in-between a rock and a hard place. something else we can talk/poll about for certain, but it would seem that the only way of eliminating people abusing them would be to do away with player usable static launchers entirely. that would kinda negate the need for sales prices for these items, but i like where you guys are going with the prices.. they seem pretty fair.
server notifications - i think having something pop up that says 'server rules are on your xm8' along with our web address would benefit all players, especially the newer ones. as far as i know, we have something like that implemented. once again, something that can be discussed.
what i will continue to ask from you guys (a lot of you can ignore this..) is a little bit of patience. troublesim has literally just finished his exams last week, and he's more than likely in need of some rest, relaxation, and decompression. please don't expect results/changes overnight, when he chooses to do work on arma 3 is TOTALLY up to him or anyone else involved in that area.
overall, i love the suggestions guys and gals.Thanks for the reply Johnny! I would hate to see the spawn kits go away also but i agree a tweak would be great. Also I didnt mean to come as saying bikes should be gone but replaced with something more i dont know safe I guess? Very understandable about trouble also I've been there lol. myself nor anyone else should expect anything to be fixed right away and I think I speak for all of the OGG memebers when I say we appreciate the effort in not only hearing us out but the work you all put into the servers also!
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Here is the link so you all can see how it works http://www.exilemod.com/topic/19038-sell-crates-at-wastedump-r3f-required/
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Ladies and gentlemen, convicts one and all! I've had a few suggestions for some time now to perhaps make your exile experience better.
1. Bicycles. Holy lord almighty these spawns of satan are terrible. I've talked to numerous people on the server and they all agree they should not be a thing. You dsync to easily on them, people hit them at fast speeds and break their stuff which leads to our admins favorite call "Admiiin I need help!*, and as we all know that's been getting old for a while Now. With that said, what I suggest is rather than having a bunch of bikes spawned all over these towns how about a smaller amount of something you don't see others having trouble with? preferable quads? Karts? I understand the reason for them, to get back to wherever quickly and not have to run 3000m or whatever, but that's all fine and dandy until you die two more times trying to get there and losing whatever you died with anyway. Its happened to me more than I can count on both hands.
2. Spawn Kits. Now I love these spawn kits to say the least but I feel they are not up to par with what you get. Now my math is probably way off so bar with me. say you have 300,000 respect and you spawn the kit with the AK and long range optic. That's great but after 500,000 respect (I think) you spawn with the M24 sniper that has less range than your last kit. It could be me but it seems a little off. And wheres the NVGs man? you would think that after half a million respect you would earn the right to at least a pair of NVGs right?
3. Static (AT). Now this is more of a personal "I think it would be cool" type of suggestion. I know of alot of players who save the static (AA) missiles and keep them at their base. How about those (AT)s though? could be used for base raids or help in assisting in the slums missions if you have a close enough base build to hit them at. Just a thought
4. Server Notifications. So we have had problems of people joining the server and not knowing the rules or not knowing the teamspeak. and I know that it all pops up in the bottom left and rolls through chat but take into account that its small and hard to read. Now I've seen in other servers that when you join it pops up in big, colorful letters right in your face for a few seconds. really gets the message across and I feel it would help our new players get the help and info they need
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Sell Crate for the love of the almighty
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New hardware woop!
Guess whos back... back again?
in General Discussion
Posted
Thanks Colin!