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NachoNinjaGnome

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  1. That sort of play style is what you should be doing UNTIL you can afford an armored vehicle. As of now, there really isn't much of a point to light armor. Might as well drive around in a 7k tab UAZ until I can accrue enough funds for heavy armor. - NNG
  2. I said nothing about "no resistance". HMGs do plenty of damage to lightly armored vehicles such as the Strider. It just seems like a bit of a leap from lightly armed raid squads and gear crate AI (what I call lvl 0 AI) straight to APCs and lock-on launchers on a lvl 1 (single chevron) mission. All I'm suggesting is some sort of incremental increase in difficulty rather than just increasing the quantity of enemies. Something people can use to "get back on their feet", which happens quite a bit in Arma with all its shenannigans. Lost two choppers tonight in addition to the Strider and Ammo Truck from earlier today. I'm all for sniping out a mission, but sometimes you need more mobility to get various angles or a bit of armor due to the terrain forcing you into mid-range combat. Plus, sometimes you just don't feel like having to deal with a raid party every few minutes when you're trying to snipe out a mission. And not really sure why you would need two anti-armor weapons, but whatever floats your boat. Wouldn't want to have to pay your ammo bill. - NNG
  3. Okay, can we take the rockets from the lvl 1 mission AI please? So sick of randomly getting sniped from over 1k away with a 1-hitter to my armored vics. Can't remember all the times it's happened, but recently, I lost a Strider. Then, just now, I lost a Strider and Ammo Truck. 1 Rocket. 117k worth of vics. That's WAY too OP. =NNG
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