I see that point of view, especially in the wrong hands and would like to pose a counter. As far as I know bases are invulnerable other than breaching charges, and thanks to the new server updates, vehicles left at base and not touched should have invulnerability as well. Collateral damage should be pretty much void. With the mission claiming system in place, there shouldnt be other players on mission other than teammates, and they would be the ones helping out. I do see friendly fire as being an issue, but with the current rules, seems like it can be easily avoided altogether. As far as accuracy and damage control I see it being no different than a Hind or a Wipeout, ultimately the shooter taking responsibility.
I would be willing to be a guinea pig for a week and test it for its viability.
It is all good Dane, I understand everyone has been busy and that wasnt directed at anyone in particular. Just drumming up some forum activity. Many views, but not many comments.
Thanks in advance.